MARC KLEINMANN ✦ PRODUCT BUILDER ✦

Marc Kleinmann

Marc Kleinmann

Marc Kleinmann

BUILDER | PRODUCT LEADER | FOUNDER

Collaborating with passionate individuals, innovative brands and ambitious startups to craft memorable, captivating experiences & products, always striving for a best possible solution.
Looking to leverage my expertise in Unreal Engine 5 & Generative AI Tools with collaborative and innovative teams.

Professional experiences

Professional experiences

Professional experiences

Virtual World Builder & Founder

crea8or.STUDIO | NYC

June 2023 – Present

At crea8or.studio, I am assisting and advising brands, creatives & creators to build immersive virtual worlds and produce compelling content using Unreal Engine 5 & AI. My work focuses on film, fashion & automotive and the need to create more content & experiences for media, gaming and retail as efficiently as possible.

Build your Virtual Environment once, then create a digital marketing campaign, a TV commercial, a digital Billboard, an immersive retail experience or a Fortnite Island from the same virtual environment.

I'm building workflows to combine generative AI tools, Unreal Engine 5, and traditional production methods. This involves integrating advanced avatar systems, Chaos Physics, new world building techniques, and tool connections like Clo3D and Marvelous Designer to Unreal Engine.


Virtual World Builder & Founder

crea8or.STUDIO | NYC

June 2023 – Present

At crea8or.studio, I am assisting and advising brands, creatives & creators to build immersive virtual worlds and produce compelling content using Unreal Engine 5 & AI. My work focuses on film, fashion & automotive and the need to create more content & experiences for media, gaming and retail as efficiently as possible.

Build your Virtual Environment once, then create a digital marketing campaign, a TV commercial, a digital Billboard, an immersive retail experience or a Fortnite Island from the same virtual environment.

I'm building workflows to combine generative AI tools, Unreal Engine 5, and traditional production methods. This involves integrating advanced avatar systems, Chaos Physics, new world building techniques, and tool connections like Clo3D and Marvelous Designer to Unreal Engine.


Virtual World Builder & Founder

crea8or.STUDIO | NYC

June 2023 – Present

At crea8or.studio, I am assisting and advising brands, creatives & creators to build immersive virtual worlds and produce compelling content using Unreal Engine 5 & AI. My work focuses on film, fashion & automotive and the need to create more content & experiences for media, gaming and retail as efficiently as possible.

Build your Virtual Environment once, then create a digital marketing campaign, a TV commercial, a digital Billboard, an immersive retail experience or a Fortnite Island from the same virtual environment.

I'm building workflows to combine generative AI tools, Unreal Engine 5, and traditional production methods. This involves integrating advanced avatar systems, Chaos Physics, new world building techniques, and tool connections like Clo3D and Marvelous Designer to Unreal Engine.


Founder & Head of Product

VIRTUALhaus | Austin, TX | NYC

October 2018 to October 2022

I led the design and development of an innovative 3D marketplace tailored for the building industry at VIRTUALhaus. Our platform enabled customers to explore building products in real-time, photorealistic 3D environments, transforming the way they could visualize and select materials. Users could also generate high-quality marketing images and videos directly from these interactive scenes.

Built using Unreal Engine with a React frontend, and delivered via Pixelstreaming to web browsers and VR headsets, the platform provided a seamless and immersive experience. With a rich library of realistic home layouts, products, and materials, it was primed for future expansion into areas like Virtual Photo Studios or Virtual Movie Studios, making it an adaptable tool for both marketing and customer engagement.

Links:
Pureweb & VIRTUALhaus announce Pixelstreaming Partnership


Founder & Head of Product

VIRTUALhaus | Austin, TX | NYC

October 2018 to October 2022

I led the design and development of an innovative 3D marketplace tailored for the building industry at VIRTUALhaus. Our platform enabled customers to explore building products in real-time, photorealistic 3D environments, transforming the way they could visualize and select materials. Users could also generate high-quality marketing images and videos directly from these interactive scenes.

Built using Unreal Engine with a React frontend, and delivered via Pixelstreaming to web browsers and VR headsets, the platform provided a seamless and immersive experience. With a rich library of realistic home layouts, products, and materials, it was primed for future expansion into areas like Virtual Photo Studios or Virtual Movie Studios, making it an adaptable tool for both marketing and customer engagement.

Links:
Pureweb & VIRTUALhaus announce Pixelstreaming Partnership


Founder & Head of Product

VIRTUALhaus | Austin, TX | NYC

October 2018 to October 2022

I led the design and development of an innovative 3D marketplace tailored for the building industry at VIRTUALhaus. Our platform enabled customers to explore building products in real-time, photorealistic 3D environments, transforming the way they could visualize and select materials. Users could also generate high-quality marketing images and videos directly from these interactive scenes.

Built using Unreal Engine with a React frontend, and delivered via Pixelstreaming to web browsers and VR headsets, the platform provided a seamless and immersive experience. With a rich library of realistic home layouts, products, and materials, it was primed for future expansion into areas like Virtual Photo Studios or Virtual Movie Studios, making it an adaptable tool for both marketing and customer engagement.

Links:
Pureweb & VIRTUALhaus announce Pixelstreaming Partnership


Founder & Lead Designer

Bauhaus | Dallas, TX

January 2003 to October 2018

Bauhaus helped pioneer the use of photorealistic 3D designs for residential projects, making us the first firm to offer this experience to all clients. Our modern, efficient designs were available on mobile and in Virtual Reality, setting a new benchmark for client engagement.

Bauhaus was an early adopter of advanced technologies such as Enscape and Twinmotion, utilizing BIM-to-3D workflows to deliver stunning visualizations. As a leading design firm in Dallas, Bauhaus received numerous design awards and was acquired in 2018.


Founder & Lead Designer

Bauhaus | Dallas, TX

January 2003 to October 2018

Bauhaus helped pioneer the use of photorealistic 3D designs for residential projects, making us the first firm to offer this experience to all clients. Our modern, efficient designs were available on mobile and in Virtual Reality, setting a new benchmark for client engagement.

Bauhaus was an early adopter of advanced technologies such as Enscape and Twinmotion, utilizing BIM-to-3D workflows to deliver stunning visualizations. As a leading design firm in Dallas, Bauhaus received numerous design awards and was acquired in 2018.


Founder & Lead Designer

Bauhaus | Dallas, TX

January 2003 to October 2018

Bauhaus helped pioneer the use of photorealistic 3D designs for residential projects, making us the first firm to offer this experience to all clients. Our modern, efficient designs were available on mobile and in Virtual Reality, setting a new benchmark for client engagement.

Bauhaus was an early adopter of advanced technologies such as Enscape and Twinmotion, utilizing BIM-to-3D workflows to deliver stunning visualizations. As a leading design firm in Dallas, Bauhaus received numerous design awards and was acquired in 2018.


VFX Artist

Softimage (Microsoft/Avid) | Montreal, CAN

Januray 2001 – January 2003

Visual Effects Artist


VFX Artist

Softimage (Microsoft/Avid) | Montreal, CAN

Januray 2001 – January 2003

Visual Effects Artist


VFX Artist

Softimage (Microsoft/Avid) | Montreal, CAN

Januray 2001 – January 2003

Visual Effects Artist


Visual Effects Artist

Freelance | Dallas,TX

January 1996 - January 2001

Freelance DS Artist working on Design/Visual Effects Projects.


Visual Effects Artist

Freelance | Dallas,TX

January 1996 - January 2001

Freelance DS Artist working on Design/Visual Effects Projects.


Visual Effects Artist

Freelance | Dallas,TX

January 1996 - January 2001

Freelance DS Artist working on Design/Visual Effects Projects.


Education

Education

Artificial Intelligence: Implications for Business Strategy

MIT Professional Education

Completed: December 2021

Artificial Intelligence: Implications for Business Strategy

MIT Professional Education

Completed: December 2021

Artificial Intelligence: Implications for Business Strategy

MIT Professional Education

Completed: December 2021

Real Estate Development

EIA Saarbrucken, Germany

Real Estate Development

EIA Saarbrucken, Germany

Real Estate Development

EIA Saarbrucken, Germany

Skills

Skills

Unreal Engine 5
Unreal Engine 5
Metahuman Creator
Metahuman Creator
UEFN
UEFN
Figma
Figma
RunwayML
RunwayML
Kling AI
Kling AI
Luma Dream Machine
Luma Dream Machine
ComfyUI
ComfyUI
Leonardo.ai
Leonardo.ai
Canva
Canva
Luma Genie
Luma Genie
Mocap
Mocap
Facecap
Facecap
ElevenLabs
ElevenLabs
Github
Github
Clickup
Clickup
Notion
Notion
Claude
Claude
ChatGPT
ChatGPT
Gemini
Gemini
Midjourney
Midjourney
Move.ai
Move.ai
Zapier
Zapier
Make
Make
Creative
Creative
Innovative
Innovative
Detail-Oriented
Detail-Oriented
Strong Technical Skills
Strong Technical Skills
Creative Problem-Solving
Creative Problem-Solving
Independent
Independent
Communication
Communication
Team Collaboration
Team Collaboration
Communication
Communication

I've worked with whole teams to do what Marc is capable of on his own. Now in the post-production stage of the film, Marc continues to innovate with the Engine to pull off complex and creative shots, using 3D scans of practicals he took on set, new AI-powered techniques, custom environment design and 3D animation. Marc is skilled, great to work with, and versatile, and I couldn't recommend him more."

I've worked with whole teams to do what Marc is capable of on his own. Now in the post-production stage of the film, Marc continues to innovate with the Engine to pull off complex and creative shots, using 3D scans of practicals he took on set, new AI-powered techniques, custom environment design and 3D animation. Marc is skilled, great to work with, and versatile, and I couldn't recommend him more."

– Daniel Byers
Director

Certifications

Certifications

AI: Implications for Business Strategy

Languages

Languages

US

English (Fluent)

D

German (Native)

Interests

Interests

Artificial Intelligence
Avatars & Metahumans
Film
Fashion
Soulcycle
Formula 1
Science Fiction

Subscribe to my Newsletter

Subscribe to my Newsletter

| ©️ 2024 v1r2al, Inc. | Marc Kleinmann | crea8or.STUDIO | Made in NYC |

| ©️ 2024 v1r2al, Inc. | Marc Kleinmann | crea8or.STUDIO | Made in NYC |

MARC

©

©

MARC

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